Augustus Forge

Forge log

Everything I posted on X about the projects, newest first. The same posts sit on each project's page under The path.

  1. JobSieveResult

    I built a tool for my own job search. Today it's open source.

    The first version was the obvious one: embed the resume, embed each vacancy, sort by similarity.
    It kept burying jobs I wanted and surfacing ones I'd never take: perfect on paper, wrong on pay, format or plain honesty.

    So JobSieve ranks in two stages:
    1. Does it look like my experience? Each section and project of the resume is matched on its own, so a data pipeline vacancy meets the pipeline project, not an average of everything.
    2. Would I actually take it? My own terms: deal-breakers, salary floor, red lines. Every hit is written on the card, with the reason.

    Then I measured it on my real search. 402 vacancies.
    Inside a run it works: the top 10 went from about 7 real fits to 8.
    Across runs it's a coin flip. And 14 hand labels prove nothing yet.
    Best part: the evaluation caught one of my own rules boosting the wrong jobs.

    All of it, the bad numbers included, is in the README.

    Runs locally. No API key, no scraping, no auto-apply.
    Done. Free, MIT. Use it or fork it.

    More on X, @augustus_forge
  2. DepthboundResult

    $100 of Claude credits. A 5-minute idea. One design doc.

    Claude Opus 5.5 worked ~1.5 hours and shipped a playable 3D mobile roguelite: 10 floors, 2 bosses, 12 skills, gear, saves, 3 languages, and a bot that playtests every floor.

    Usually the calls are mine. This time I let the agent make them.

    What it didn't do: it never ran on a real phone, and balance was tuned only by its own bot tester.

    Where it really hits the wall: animation.
    Code, systems, menus, 2D art. AI handles all of that well on its own now.
    Movement that feels good is another story. Every character here shares one library of stock clips, and the rat is animated by code. My miss: I never pointed it at free mocap libraries.

    And magic. I picked a swordsman on purpose. Unique spells and skill effects are exactly where AI still can't deliver, phone or PC. Mocap won't save you there, because it only captures humans.

    Next time I test magic head-on, cheaply first, on Roblox.

    Finished experiment. Free and open source. Not coming back to it.

    More on X, @augustus_forge